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    전자계산기 구조

    9788942914708.jpg

    도서명:전자계산기 구조
    저자/출판사:신봉희/일진사
    쪽수:344쪽
    출판일:2016-01-15
    ISBN:9788942914708

    목차
    CHAPTER 01 컴퓨터 개요

    1. 전자계산기의 개념 및 특성 ········································································· 13
    1-1 전자계산기란 ······················································································· 13
    1-2 전자계산기의 특성 ·············································································· 14

    2. 전자계산기의 발전사 ···················································································· 15
    2-1 전자계산기의 등장 ·············································································· 15
    2-2 전자계산기의 발전 과정 ····································································· 15
    2-3 전자계산기의 세대별 구분 ································································· 19

    3. 전자계산기의 분류 ······················································································· 21
    3-1 표현 데이터에 의한 분류 ··································································· 21
    3-2 처리 능력에 따른 분류 ······································································ 22
    3-3 사용 목적에 따른 분류 ······································································ 23

    4. 전자계산기의 구성 ······················································································· 24
    4-1 하드웨어의 기본 구성 ········································································ 24
    4-2 소프트웨어의 구성 ·············································································· 29

    5. 전자계산기의 프로그래밍 언어 ···································································· 30
    5-1 저급 언어(Low Level Language) ······················································· 30
    5-2 중급 언어(Middle Level Language) ·················································· 31
    5-3 고급 언어(High Level Language) ······················································ 31
    5-4 프로그램의 번역 과정 ········································································ 32

    6. 전자계산기의 활용 분야 ·············································································· 33

    연습문제 ············································································································· 34



    CHAPTER 02 논리 회로

    1. 불 대수 ·········································································································· 37
    1-1 불대수의 기본 관계식 ········································································ 37
    1-2 가법 표준형과 승법 표준형 ······························································· 43
    1-3 논리식의 간략화 ················································································· 44

    2. 게이트(Gate) ································································································ 49
    2-1 게이트의 종류 ····················································································· 49
    2-2 게이트의 조합 ····················································································· 56

    3. 조합 논리 회로 ····························································································· 58
    3-1 반가산기(HA;Half Adder) ································································ 59
    3-2 반감산기(HS;Half Subtractor) ·························································· 61
    3-3 전가산기(FA;Full Adder) ································································· 62
    3-4 전감산기(FS;Full Subtractor) ··························································· 64
    3-5 병렬 가산기(PA;Parallel Adder) ······················································ 65
    3-6 8421 가산기(BCD 가산기) ································································· 67
    3-7 부호기(Encoder)와 ****기(Decoder) ·················································· 68
    3-8 디멀티플렉서(DEMUX)와 멀티플렉서(MUX) ··································· 71
    3-9 2진 승산기 ·························································································· 73
    3-10 비교기(Comparator) ············································································· 74

    4. 순서 논리 회로 ····························································································· 76
    4-1 RS 플립플롭 ························································································ 77
    4-2 D 플립플롭 ·························································································· 79
    4-3 JK 플립플롭(Flip Flop) ······································································ 80
    4-4 T 플립플롭 ·························································································· 82
    4-5 여기표(Excitation Table) ····································································· 83

    연습문제 ············································································································· 84



    CHAPTER 03 자료의 표현

    1. 자료의 표현 단위 ·························································································· 88
    1-1 자료 표현의 최소 단위 ···································································· 88
    1-2 자료의 표현 단위 ··············································································· 88

    2. 진 법 ········································································································· 90
    2-1 진수의 표현 ························································································· 91
    2-2 진법 변환 ···························································································· 93

    3. 보 수 ········································································································· 97
    3-1 보수의 표현 ························································································· 97
    3-2 R의 보수와 R-1의 보수 관계 ···························································· 99

    4. 수치적 자료의 표현 ···················································································· 100
    4-1 고정 소수점(Fixed Point Number) ··················································· 100
    4-2 부동 소수점(Floating Point Number) ·············································· 105
    4-3 10진 데이터(Decimal Data)의 표현 ················································· 107
    4-4 수치 코드(Code) ················································································ 109
    4-5 착오 검출용 코드(Error Detecting Code) ········································ 113

    5. 비수치적 자료의 표현 ················································································ 117
    5-1 문자형 BCD(Binary Coded Decimal) 코드 ····································· 117
    5-2 EBCDIC 코드 ··················································································· 118
    5-3 ASCII 코드 ························································································ 119

    6. 논리형 자료와 포인터 자료 ······································································· 121
    6-1 논리형 자료 ······················································································· 121
    6-2 포인터 자료 ······················································································· 121

    연습문제 ··········································································································· 123



    CHAPTER 04 연 산

    1. 수치적 연산 ································································································· 126
    1-1 사칙연산 ···························································································· 127
    1-2 보수에 의한 감산 ·············································································· 127
    1-3 승산과 제산 알고리즘(Algorithm) ··················································· 130
    1-4 산술 시프트(Arithmetic Shift) ·························································· 132
    1-5 오버플로(Overflow) 발생조건 ·························································· 138
    1-6 부동 소수점 연산 ·············································································· 139

    2. 비수치 연산 ································································································ 142
    2-1 논리 연산 ·························································································· 142
    2-2 논리 시프트(Logical Shift)와 로테이트(Rotate) ······························ 145

    연습문제 ··········································································································· 146



    CHAPTER 05 명 령

    1. 명령의 구성 ································································································· 149
    1-1 연산자의 기능 ··················································································· 151
    1-2 연산자의 종류 ··················································································· 154
    1-3 기억 공간과 주소 공간 ···································································· 155
    1-4 절대 주소와 상대 주소 ···································································· 156
    1-5 오퍼랜드(Operand)부 ········································································· 157

    2. 명령 형식 ···································································································· 157
    2-1 0주소 명령(0 Address Instruction) ·················································· 157
    2-2 1주소 명령(1 Address Instruction) ·················································· 159
    2-3 2주소 명령(2 Address Instruction) ·················································· 160
    2-4 3주소 명령(3 Address Instruction) ·················································· 161

    3. 주소 지정 방식 ··························································································· 162
    3-1 즉치 주소 지정 방식(Immediate Addressing Mode) ······················ 163
    3-2 직접 주소 지정 방식(Direct Addressing Mode) ····························· 164
    3-3 간접 주소 지정 방식(Indirect Addressing Mode) ··························· 164
    3-4 레지스터 지정 방식(Register Addressing Mode) ···························· 165
    3-5 레지스터 간접 주소 지정 방식(Register Indirect Addressing Mode) ····· 166
    3-6 상대 주소 지정 방식(Relative Addressing Mode) ·························· 167
    3-7 인덱스 레지스터 주소 지정 방식(Index Register Addressing Mode) ·· 168
    3-8 베이스 레지스터 주소 지정 방식(Base Register Addressing Mode) ··· 169

    4. 자료 주소의 표현 ······················································································· 170
    4-1 완전 주소 ·························································································· 170
    4-2****식 주소 ·························································································· 170
    4-3 생략 주소 ·························································································· 170
    4-4 데이터 자신 ······················································································· 171

    연습문제 ··········································································································· 172



    CHAPTER 06 명령의 수행과 제어

    1. 마이크로 오퍼레이션과 마이크로 사이클 ·················································· 176
    1-1 마이크로 오퍼레이션(Micro Operation) ··········································· 176
    1-2 마이크로 사이클(Micro Cycle) ························································ 178

    2. 레지스터 간 전송 ······················································································· 179
    2-1 직렬 전송(Serial Transfer) ································································ 179
    2-2 병렬 전송(Parallel Transfer) ····························································· 180
    2-3 버스 전송(Bus Transfer) ··································································· 181
    2-4 메모리 전송(Memory Transfer) ························································ 183

    3. 제어 신호 ···································································································· 184
    3-1 3상태 버퍼(Tri State Buffer) ··························································· 184
    3-2 제어점(Control Point) ······································································· 185
    3-3 제어 함수(Control Function)와 타이밍(Timing) ······························ 187

    4. 메이저 스테이트(Major State) ·································································· 189
    4-1 Fetch State ························································································· 190
    4-2 Indirect State ····················································································· 192
    4-3 Execute State ····················································································· 193

    5. 제어기의 실현 ····························································································· 195
    5-1 제어 구조 ·························································································· 195
    5-2 제어기의 실현 ··················································································· 195

    6. 병렬 처리 시스템 ············································197
    6-1 파이프라인 처리기 ············································································ 197
    6-2 어레이 처리기 ··················································································· 199
    6-3 멀티처리기 ························································································· 200

    연습문제 ··········································································································· 201



    CHAPTER 07 인터럽트

    1. 인터럽트의 종류 ·························································································· 205
    1-1 하드웨어적 인터럽트 ········································································ 205
    1-2 소프트웨어적 인터럽트 ····································································· 207

    2. 인터럽트의 동작 원리 및 수행 ·································································· 207

    3. 인터럽트의 신호 회선 체계와 인터럽트 사이클 ······································· 209
    3-1 단일 인터럽트 요청 신호 회선 체계 ·············································· 209
    3-2 고유 인터럽트 요청 신호 회선 체계 ·············································· 211
    3-3 혼합 인터럽트 요청 신호 회선 체계 ·············································· 214

    4. 장치 식별 ···································································································· 214
    4-1 폴링 방식 ·························································································· 214
    4-2 벡터 인터럽트 방식 ·········································································· 216

    5. 우선순위 체계 ····························································································· 217
    5-1 소프트웨어 우선순위 인터럽트 ························································ 218
    5-2 하드웨어 우선순위 인터럽트 ··························································· 218

    연습문제 ··········································································································· 220



    CHAPTER 08 기억장치

    1. 기억장치의 분류 ·························································································· 224
    1-1 주기억장치와 보조기억장치 ····························································· 224
    1-2 RWM과 ROM, 그리고 RMM ·························································· 225
    1-3 DRO Memory와 NDRO Memory ···················································· 226
    1-4 DASD, SASD, CAM ········································································ 226
    1-5 휘발성 메모리와 비휘발성 메모리 ·················································· 227
    1-6 동적 메모리와 정적 메모리 ····························································· 227

    2. 주기억장치 ·································································································· 228
    2-1 반도체 기억장치 ··············································································· 229
    2-2 PLA(Programmable Logic Array) ···················································· 235
    2-3 조셉슨 접합(Josephson Junction) ····················································· 236
    2-4 자기 코어(Magnetic Core) ································································ 236
    2-5 주기억장치의 주변 회로 동작 ························································· 237

    3. 보조기억장치 ······························································································ 238
    3-1 자기드럼(Magnetic Drum) ································································ 239
    3-2 자기디스크(Magnetic Disk) ······························································ 240
    3-3 자기테이프(Magnetic Tape) ······························································ 241
    3-4 기타 보조기억장치 ············································································ 247

    4. 고속의 버퍼 메모리와 가상기억장치 ························································· 248
    4-1 고속의 버퍼 메모리(Cache) ······························································ 248
    4-2 가상기억장치(Virtual Memory) ························································ 252
    4-3 고속의 버퍼 메모리와 가상기억장치의 비교 ·································· 256

    5. 특수 기억장치 ····························································································· 256
    5-1 연관기억장치(Associative Memory) ················································· 256
    5-2 복수 모듈 기억장치 ·········································································· 257

    연습문제 ··········································································································· 258



    CHAPTER 09 입출력장치

    1. 입력장치 ······································································································ 262
    1-1 카드 판독기(Card Reader) ································································ 262
    1-2 키보드(Key Board) ··········································································· 264
    1-3 광학 문자 판독기(OCR ; Optical Character Reader) ······················· 265
    1-4 광학 마크 판독기(OMR ; Optical Mark Reader) ···························· 266
    1-5 자기 잉크 문자 판독기(MICR) ························································ 266
    1-6 바코드 판독기(Bar Code Reader) ···················································· 266
    1-7 종이테이프 판독기(Paper Tape Reader) ·········································· 267
    1-8 기타 입력장치 ··················································································· 267

    2. 출력장치 ······································································································ 271
    2-1 모니터(Monitor) ················································································· 271
    2-2 프린터(Printer) ··················································································· 272
    2-3 플로터(Plotter) ··················································································· 277

    3. 입출력 시스템의 제어방식 ········································································· 278
    3-1 입출력장치와 기억장치의 비교 ························································ 278
    3-2 입출력 제어 처리 방식 ···································································· 280
    3-3 입출력 인터페이스(I/O Interface) ···················································· 282

    4. 채 널(Channel) ························································································ 285
    4-1 채널 프로그램(Channel Program) ···················································· 286
    4-2 채널의 종류 ······················································································· 287

    5. DMA(Direct Memory Access) ································································ 290
    5-1 DMA에 필요한 하드웨어적 기능 ···················································· 290
    5-2 DMA의 동작 ····················································································· 291
    5-3 사이클 스틸(Cycle Steal)과 인터럽트(Interrupt)의 차이 ················ 292
    5-4 채널과 DMA 제어기의 비교 ··························································· 292

    연습문제 ··········································································································· 294



    CHAPTER 10 데이터 통신

    1. 데이터 통신 개요 ························································································ 297
    1-1 데이터 통신의 정의 ·········································································· 297
    1-2 통신 시스템의 구성 ·········································································· 298
    1-3 데이터 통신 시스템의 발전 ····························································· 298
    1-4 온라인 시스템과 오프라인 시스템 ·················································· 299

    2. 데이터 통신 시스템의 기본구성 ································································ 300
    2-1 단말장치(DTE ; Data Terminal Equipment) ····································· 301
    2-2 통신 회선(Communication Line) ······················································ 301
    2-3 통신 제어 장치(CCU ; Communication Control Unit) ···················· 301
    2-4 모뎀(MODEM) ·················································································· 302

    3. 데이터 전송 방식 ······················································································· 303
    3-1 단향 통신(Simplex Communication) ················································ 303
    3-2 이중 통신(Duplex Communication) ················································· 304

    4. 전송 형태 및 속도 ····················································································· 305
    4-1 직렬 전송과 병렬 전송 ···································································· 305
    4-2 비동기식, 동기식, 혼합형 동기식 ···················································· 306
    4-3 전송 속도 ·························································································· 309

    5. 데이터 통신 네트워크 ················································································ 310
    5-1 통신망의 형태 ··················································································· 310

    6. LAN과 VAN ································································································ 313
    6-1 LAN(Local Area Network) ······························································ 313
    6-2 VAN(Value Added Network) ··························································· 314

    7. OSI(Open System Interconnection) ······················································ 315

    연습문제 ··········································································································· 317



    정답 및 해설 ····································································································· 320
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