Rhino V6 제품디자인
도서명:Rhino V6 제품디자인
저자/출판사:김낙권/세화
쪽수:556쪽
출판일:2019-03-25
ISBN:9788931709919
목차
제1부 라이노 인터페이스와 명령어 사용법
제1장 라이노 개요(Rhino Overview) 3
1 라이노의 인터페이스(Rhino Interface) 4
(1) 화면구성 요소들(Screen Factors of Rhino) 5
1.1 창 제목(Window Title) 6
1.2 메뉴 바(Menu Bar) 6
1.3 명령어 히스토리 창(Command History Window) 6
1.4 명령어 프롬프트(Command Prompt) 7
1.5 스탠다드 툴바 그룹(Standard Toolbar Group) 8
1.6 사이드 바 툴바(Sidebar Toolbar) 또는, 메인 툴바(Main Toolbar) 8
1.7 뷰포트(Viewports) 9
1.8 뷰포트 탭(Viewport Tabs) 9
1.9 오브젝트 스냅 툴바(Osnap Toolbar) 9
1.10 상태 바(Status Bar) 10
1.11 패널(Panels) 10
1.12 툴바 메뉴 아이콘(Toolbar Menu Icon) 11
(2) 마우스 커서(Mouse Cursor) 1
(3) 오브젝트 스냅(Object Snap) 12
3.1 오브젝트 스냅(Object Snap) 사용하기 12
3.2 오브젝트 스냅 툴바(Object Snap Toolbar) 13
(4) 스마트 트랙(Smart Track) 14
(5) 검볼(Gumball) 15
(6) 툴바(Toolbar) 16
6.1 툴바(Toolbar) 표시하기 18
6.2 툴바를 기본 설정상태로 복구하기 19
(7) 커서 제한(Constrain the Cursor) 20
7.1 각도 제한(Angle Constraint) 20
7.2 거리 제한(Distance Constraint) 21
7.3 방향 제한(Direction Constraint) 21
2 파일 관리(File Operation) 23
(1) 증감 저장(Incremental Save) 24
(2) 템플릿으로 저장(Save As Template) 24
(3) 삽입(Insert) 24
(4) 다른 형식 파일 가져오기(Import) … 24
(5) 다른 형식 파일로 내보내기(Export Selected) … 24
3 뷰포트(Viewports) 25
(1) Pan View 26
(2) Rotate View 26
(3) Zoom Window 26
(4) Zoom Extents 26
(5) Zoom Selected 27
(6) Undo View Change 27
(7) Place Target 28
(8) Synchronize Views 28
(9) 카메라 렌즈 설정 29
(10) 뷰포트 디스플레이 모드(Viewport Display Mode) 30
10.1 Wireframe 31
10.2 Shaded 32
10.3 Rendered 32
10.4 Ghosted 33
4 공통 기본 명령어(Common Basic Tools) 34
(1) Move 35
(2) Copy 37
(3) Rotate 39
(4) Trim 40
(5) Split 42
(6) Join 43
(7) Explode 44
5 모델링 보조도구(Modeling Aids) 45
(1) 그룹(Group) 46
1.1 Group 46
1.2 Ungroup 46
1.3 Add to Group 46
1.4 Remove from Group 47
1.5 Set Group Name 47
(2) 레이어(Layer) 47
2.1 레이어 패널(Layers Panel) 47
2.2 레이어 패널(Layers Panel)의 버튼 48
2.2 레이어 패널(Layers Panel)의 사용법 49
2.3 팝업 레이어 리스트(Popup Layer List) 52
(3) 선택(Select) 53
3.1 Select All 53
3.2 Select None 53
3.3 Invert Selection 53
3.4 Select By Color 54
3.5 Select By Group Name 54
3.6 Select Polysurfaces 54
3.7 Select Surfaces 54
3.8 Select Curves 54
(4) 가시도(Visibility) 55
4.1 Hide Objects 55
4.2 Show Objects 55
4.3 Show Selected Objects 56
4.4 Isolate Objects 56
4.5 Lock Objects 57
4.6 Unlock Objects 57
4.7 Unlock Selected Objects 57
4.8 Invert Selection and Hide Control Point 57
4.9 Hide Control Points 57
4.10 Add Clipping Plane 58
4.11 Disable Clipping Plane 60
(5) 작업평면(Construction Plane) 60
5.1 Set CPlane Origin 62
5.2 Set CPlane Elevation 63
5.3 Set CPlane to Surface 64
5.4 Set CPlane Perpendicular to Curve 64
5.5 Set CPlane By 3 Points 65
5.6 Undo CPlane Change 66
5.7 Set CPlane World Top 66
5.8 Set CPlane World Front 67
5.9 Set CPlane World Right 67
5.10 Set UPlane Mode 67
6 환경 설정(Properties) 68
(1) 문서 속성(Document Properties) 69
1.1 Unit 69
1.2 Grid 70
1.3 Mesh 71
(2) 라이노 옵션(Rhino Options) 72
2.1 Appearance 72
2.2 Files 74
2.3 General 75
2.4 Keyboard 75
2.5 Modeling Aids 77
2.6 Toolbar 78
2.7 View 80
(3) 환경설정 내보내기/불러오기 82
3.1 Import Options 82
3.2 Export Options 83
제2장 점(Point)85
1 점 그리기(Create point) 86
(1) Single Point 87
(2) Multiple Points 87
(3) Extract Points 88
(4) Closest Point 88
(5) Closest Points Between Two Objects 89
(6) Divide Curve by Length 90
2 점 편집(Point Editing) 92
(1) Show Object Control Points 94
(2) Show Curve Edit Points 94
(3) Points Off Selected Objects 95
(4) Insert a Control Point 95
(5) Remove a Control Point 95
(6) Insert Knot 96
(7) Remove Knot 97
(8) Insert Kink 97
(9) Edit Control Point Weight 98
(10) Set Drag Mode 99
(11) Move UVN 100
(12) Cull Control Polygon Backfaces 100
제3장 커브(Curve) 03
1 커브 그리기(Create Curve) 04
(1) 직선 그리기(Create Lines) 05
1.1 Single Line 105
1.2 Polyline 106
1.3 Line : From Midpoint 106
1.4 Line : Normal To Surface 107
1.5 Line : Bisector 107
1.6 Line : Angled 108
1.7 Line : Perpendicular From Curve 109
1.8 Line : Perpendicular To 2 Curves 110
1.9 Line : Tangent, Perpendicular 110
1.10 Line : Tangent From Curve 111
1.11 Line : Tangent To 2 Curves 111
(2) 자유곡선 그리기(Create Free-Form Curves) 112
2.1 Control Point Curve 113
2.2 Curve : Interpolate Points 114
2.3 Sketch 114
2.4 Helix 114
2.5 Spiral 115
2.6 Tween Between Two Curves 116
(3) 원 그리기(Create Circles) 117
3.1 Circle : Center, Radius 117
3.2 Circle : Diameter 118
3.3 Circle : 3 Points 118
3.4 Circle : Around Curve 118
3.5 Circle : Tangent, Tangent, Radius 119
3.6 Circle : Tangent To 3 Curves 120
(4) 타원 그리기(Create Ellipses) 121
4.1 Ellipse : From Center 121
4.2 Ellipse : Diameter 122
(5) 호 그리기(Create Arcs) 122
5.1 Arc : Center, Start, Angle 123
5.2 Arc : Start, End, Point On Arc 123
5.3 Arc : Tangent To Curves 124
(6) 사각형 그리기(Create Rectangles) 125
6.1 Rectangle : Corner To Corner 126
6.2 Rectangle : Center, Corner 126
(7) 정다각형 그리기(Create Polygons) 127
7.1 Polygon : Center, Radius 127
7.2 Polygon : Star 128
2 오브젝트로부터 커브 만들기(Curve From Object) 129
(1) Project Curves 130
(2) Pull Curve 131
(3) Duplicate Edge 132
(4) Duplicate Border 133
(5) Duplicate Face Border 133
(6) Extract Isocurve 133
(7) Extract Wireframe 134
(8) Quick Curve Blend Perpendicular 135
(9) Object Intersection 135
(10) Create UV Curves 136
(11) Make 2-D Drawing 138
3 커브 편집(Curve Editing) 139
(1) Fillet Curves 142
(2) Chamfer Curves 143
(3) Connect 144
(4) Fillet Corners 144
(5) Adjustable Curve Blend 144
(6) Arc Blend 146
(7) Match Curve 147
(8) Symmetry 148
(9) Show Object Control Points 149
(10) Offset Curve 150
(11) Offset Curve On Surface 151
(12) Extend Curve 152
(13) Adjust Closed Curve Seam 154
(14) Curves From 2 Views 155
(15) Curve From Cross Section Profiles 156
(16) Rebuild Curve 157
(17) Refit Curve To Tolerance 158
(18) Make Periodic 159
(19) Continue Control Point Curve 159
(20) Tween Between Two Curves 161
(21) Offset Multiple 161
(22) Curve Boolean 162
(23) Add Guide Lines 163
(24) Modify Radius 164
제4장 서피스(Surface) 165
1 서피스 만들기(Create Surface) 166
(1) Surface From 3 Or 4 Corner Points 167
(2) Surface From Planar Curves 168
(3) Surface From Network of Curves 168
(4) Loft 170
(5) Surface From 2, 3 Or 4 Edge Curves 173
(6) Patch 173
(7) Rectangular Plane : Corner To Corner 175
(8) Add A Picture Plane 176
(9) UseExtrusions 177
(10) Extrude Straight 178
(11) Extrude Along Curve 179
(12) Extrude Curve Tapered 180
(13) Extrude To Point 181
(14) Ribbon 181
(15) Extrude Curve Normal To Surface 182
(16) Sweep 1 Rail 183
(17) Sweep 2 Rails 186
(18) Revolve 188
(19) Rail Revolve 189
2 서피스 편집(Surface Editing) 191
(1) Extend Surface 193
(2) Fillet Surface 194
(3) Chamfer Surface 195
(4) Variable Radius Surface Fillet 196
(5) Variable Radius Surface Chamfer 197
(6) Blend Surface 198
(7) Show Object Control Points 199
(8) Offset Surface 200
(9) Match Surface 201
(10) Merge Surface 203
(11) Tween Between Two Surfaces 204
(12) Rebuild Surface 204
(13) Rebuild Surface UV 206
(14) Refit Surface To Tolerance 207
(15) Change Surface Degree 207
(16) Split Edge 207
(17) Untrim 208
(18) Shrink Trimmed Surface 209
(19) Make Uniform 210
(20) Make Surface Periodic 210
(21) Adjust Closed Surface Seam 211
(22) Unroll Developable Surface 212
(23) Smash 214
(24) Curvature Analysis 215
(25) Show Edges 215
(26) Curvature Graph On 215
(27) Show Object Direction 215
제5장 솔리드(Solids) 217
1 솔리드 만들기(Create Solids) 218
(1) UseExtrusions 219
(2) Box 219
2.1 Box : Corner to Corner, Height 220
2.2 Bounding Box 220
(3) Cylinder 221
(4) Sphere 222
(5) Ellipsoid 222
(6) Cone 223
(7) Truncated Cone 224
(8) Pyramid 224
(9) Tube 225
(10) Torus 226
(11) Pipe : Flat Caps 226
(12) Pipe : Round Caps 228
(13) Extrude Closed Planar Curve 228
(14) Extrude Solid Toolbar 229
14.1 Extrude Surface 230
14.2 Extrude Surface to Point 230
14.3 Extrude Surface Tapered 230
14.4 Slab from Polyline 231
14.5 Boss 232
14.6 Rib 232
(15) Text Object 233
2 솔리드 편집(Solid Editing) 236
(1) Boolean Union 237
(2) Boolean Difference 237
(3) Boolean Intersection 239
(4) Boolean Split 240
(5) Create Solid 240
(6) Shell Closed Polysurface 241
(7) Cap Planar Holes 242
(8) Extract Surface 242
(9) Merge Two Coplanar Faces 243
(10) Unjoin Edge 245
(11) Edit Fillet Edge 246
(12) Fillet Edges 247
(13) Chamfer Edges 250
(14) Wire Cut 251
(15) Move Face 254
(16) Move Face To A Boundary 255
(17) Extrude Face 255
(18) Turn on Solid Control Points 256
(19) Move Edge 257
(20) Round Hole 258
(21) Move Hole 259
(22) Rotate Hole 260
(23) Array Hole Polar 260
(24) Array Hole 261
(25) Untrim Holes 263
(26) Copy Hole 264
제6장 변형(Transform) 265
1 변형(Transform) 266
(1) Move 267
(2) Soft Edit Curve 267
(3) Copy 268
(4) Rotate 268
(5) Scale Toolbar 268
5.1 Scale 3-D 269
5.2 Scale 2-D 269
5.3 Scale 1-D 270
5.4 Non-Uniform Scale 271
(6) Mirror 271
(7) Orient Objects : 2 Points 273
(8) Box edit 274
(9) Orient Objects On Surface 276
(10) Orient Perpendicular To Curve 277
(11) Orient Curve To Edge 278
(12) Array Toolbar 279
12.1 Rectangular Array 279
12.2 Polar Array 280
12.3 Array Along Curve 281
12.4 Array on Surface 282
12.5 Array Along Curve On Surface 283
(13) Set XYZ Coordinates 284
(14) Align Objects 286
(15) Distribute Objects 287
(16) Twist 287
(17) Bend 288
(18) Taper 290
(19) Flow Along Curve 291
(20) Flow Along Surface 292
(21) Deformation Tools 툴바 293
21.1 Splop 294
21.2 Maelstorm 295
21.3 Stretch 296
(22) Cage Toolbar 296
22.1 Cage Edit 297
22.2 Release Objects From Control Cage 299
22.3 Select Controls 299
22.4 Select Captives 299
2 히스토리(History) 300
(1) History Settings 302
(2) Record History 302
(3) Update History On Selected Objects 302
(4) Stop History Recording 303
(5) Lock Objects With History 303
(6) Purge History 303
(7) Select Objects With History 303
(8) Select Children 304
(9) Select Parents 304
(10) History 사용하기 304
제7장 분석(analysis) 307
(1) Analyze Direction 310
(2) Evaluate Point 310
(3) Measure Length 311
(4) Measure Distance 312
(5) Angle 312
(6) Radius 313
(7) Curvature Graph On 315
(8) Geometric Continuity of 2 Curves 315
(9) Analyze Curve Deviation 316
(10) Mass Properties Toolbar 317
10.1 Area Centroid 317
10.2 Area 318
10.3 Volume 318
10.4 Volume Centroid 318
(11) Surface Analysis Toolbar 319
11.1 Environment Map 319
11.2 Zebra Analysis 320
(12) Edge Tools Toolbar 321
12.1 Show Edges 321
12.2 Split Edge 322
12.3 Merge Edge 323
12.4 Join 2 Naked Edges 324
12.5 Rebuild Edges 326
12.6 Remove Naked Micro Edges 326
(13) Check Objects 327
(14) Select Bad Objects 328
제2부 초급 모델링 예제 Tutorial Level 1
제1장 알람 시계(Alarm Clock) 331
(1) 눈금 333
(2) 시계바늘 336
(3) 무브먼트 343
(4) 몸체 345
(5) 받침대 349
(6) 눈금판 352
(7) 알람 버튼 355
(8) 마무리 359
제2장 오디오 리모콘(Audio Remocon) 363
(1) 몸체 365
(2) 버튼 376
제3장 무선 전화기(Cordless Telephone) 387
(1) 몸체 389
(2) 버튼 397
(3) 액정 413
(4) 마무리 415
제3편 중급 모델링 예제 Tutorial Level 2
제1장 글루건(Glue Gun) 423
(1) 몸체 425
(2) 노즐 440
(3) 글루(Glue) 444
(4) 방아쇠(Trigger) 445
(5) 마무리 448
제2장 USB 스피커(USB Speaker) 451
(1) 커브 그리기 453
(2) 몸체 457
(3) 몸체 분리 460
(4) 스피커 유니트 464
제3장 세제용기(Cleanser Container) 469
(1) 몸체 471
(2) 몸체 트림(Body Trim) 476
(3) 손잡이(Handle) 486
(4) 뚜껑 490
제4장 진공청소기(Vacuum Cleaner) 497
(1) 커브(Curve) 499
(2) 몸체(Body) 502
(3) 손잡이(Handle) 513
(4) 버튼(Button) 521
(5) 마무리(Finishing) 527